ForceDirectedLayoutParameters
Parameters for the force directed layout
| Name | Type | Description |
|---|---|---|
| absoluteBacked? | boolean | Defaults to false. If true, then the layout will use any position values found in the data for a given vertex. |
| height? | number | Optional fixed height for the layout. |
| iterations? | number | Maximum number of iterations to run. Defaults to 50. Increasing this number may result in a nicer output, at the expense of run time. |
| locationFunction? | LocationFunction | Optional function that, given some vertex, can provide the x/y location of the vertex on the canvas |
| padding? | PointXY | Optional padding to put around the elements. |
| r? | number | The amount of travel to impose on each element every time a repulsion or attraction event occurs during the calculation of the layout. This is expressed as a fraction of the distance the two elements would travel in order to be pixels apart. Defaults to 0.25. A value of 1 here may seem desirable but in general will not provide the best results: moving one pair of elements by their ideal amount can negatively affect many others. It is better to provide a fractional value here and allow the layout to compromise. |
| spacing? | number | Ideal spacing to leave between elements. Defaults to 250px, but this does not mean that elements end up separated by exactly 250px. |
| width? | number | Optional fixed width for the layout. |